Diablo 3 lords of hell

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D2 was great for mixing and matching low items with high and making it work.Īlright too long already but new difficulty needs to make sense with all the systems.Įdit: not wanting this but to expand, say you hit 90, allow 91-99 levels to be converted when wanted into MF boosts. Certainly will make it harder with no change in pools.ĭunno my main thing is almost every new game has a crappy everything found everywhere and at the same level. It would be almost easier to just allow a self imposed nerf, sacrifice a level for 20 mf or 50 mf up to 10 levels. Do you keep old loot tables but increase drops, how do you balance it so the new difficulty doesn’t remove farming old difficulties for certain loot pools. What do you find in all i85 or higher places. Alright you add a new difficulty, do you add a new tier of items, hopefully not but if they do they can’t dwarf anything previously.

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These conversations are usually not so simple.